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Breach of 600 thousand talent is crammer game grooms after all game who
From;    Author:Stand originally
Game industry although " money " road boundless, but not be anybody can be entered easily. Before the choice grooms, the real current situation that wants the aptitude that evaluates oneself calmly and game industry first, must not believe those attractive ad only

"Breach of 600 thousand talent, the sunny industry that the country props up energetically " , "Need half an year to groom only time, can enter game industry, the high pay that takes thousands of money " ... latter, a few advertisement that groom about game puzzled the eye of many game lover, but what control through half an year only is short-term groom, can you let a person walk into the heaven of game industry really?

"Breach of 600 thousand talent " it is a crammer so

In the description about game industry foreground and game talent breach, most absorbing is Beijing collects numerous benefit wisdom of open of place of limited company of science and technology " game institute " makes ad -- " the breach of Chinese game professional is as high as 600 thousand " . Just about such by wide the hypothesis sex number that is transmission, let a lot of at choose course of study the person of confused hour chose game to groom.

But, "Breach of 600 thousand talent " the view is careful one deliberate, essential however have not a leg to stand on. From the point of foreign circumstance, network game industry most the Korea that develop, game industry also does not exceed 50 thousand person from personnel of course of study, and game market of China although industrial perspective is wide, but if this is exuberant,also do not have to the demand of talent of game research and development, the mainstream game because of domestic game market still is foreign research and development for the most part.

The talent current situation of Chinese game industry still has relevant data to be card. Be versed in according to game appoint meeting the report of industry of Chinese computer game that 2004 year place makes shows, up to by 2003, the major of domestic game domain does not exceed 20 thousand person from personnel of course of study, game company does not exceed 200, average every do not exceed 35 people. The official data that before news publishs total arrange sound to resemble Kou Xiaowei of department vice director, publishs before long makes clear, the game technology staff that at present domestic place needs is true breach is controlled in 15 thousand person. And Zhang Zhihong shows the vice president of golden hill company that pursues game development, chinese game industry is in future inside 3 years, of whole industry can grow 30 thousand person at most from trade number.

"High pay " myth is an extreme only exemple

From " game institute " some student that go out, the monthly pay previously is 4000 multivariate, be in " game institute " during study by look of some Korea company in, now monthly pay 20 thousand much, this is " game institute " a true and typical case, yearning to those march for the person of game industry, this case has alluring sex very much.
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